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Ferdinand

Full-Stack Developer

Location: Sweden

CRT Effect
About Me

About Me

Started my journey at 14 by reverse engineering Flash games and developing Minecraft mods, which sparked my passion for software development. Through formal education, I expanded into full-stack development, mastering both frontend and backend technologies.

Currently pursuing a Master's in Computer Science while working as a freelance developer. My recent focus has been on web development and backend systems using Python and Node.js.

I'm always looking for interesting projects and new technologies to explore.

Projects

Projects

Veinyard

JUN-SEP 2024

Veinyard Preview

A modern marketplace platform for indie game developers featuring secure transactions and social features.

SvelteKitNode.jsMongoDB

JCPU

MAY 2024

JCPU Preview

A Java-based 6502 microprocessor emulator with a graphical user interface. Features include real-time visualization of memory/registers, debugging capabilities, and a built-in disassembler. The emulator supports loading and executing 6502 assembly programs while providing interactive tools for memory inspection and program analysis.

Java6502EmulatorAssembly

Winter

APRIL 2023

Winter Preview

A lightweight anarchy utility client for Minecraft, built with Forge and Mixins. Features a minimalist design focused on essential gameplay modifications and performance optimization while maintaining a clean, unobtrusive interface.

JavaGradleForgeMixinsMinecraft

3DS SpaceInvaders

FEB 2023

3DS SpaceInvaders Preview

A Space Invaders clone developed for the Nintendo 3DS handheld gaming system. A recreation of the classic arcade game utilizing the 3DS hardware capabilities and controls.

C++CMakeNintendo 3DSGame Dev

Mystical Engine

NOV 2022

Mystical Engine Preview

A 3D game engine developed in Java using LWJGL 2.9, featuring procedurally generated worlds with dynamic terrain, vegetation, and collectibles. Players explore uniquely generated environments while collecting gold pieces, with support for various movement mechanics and debug features.

JavaLWJGLOpenGLGLSL3D Graphics

3DS TicTacToe

MAY 2022

3DS TicTacToe Preview

A multiplayer Tic-tac-toe game developed for the Nintendo 3DS that enables players to compete against each other over LAN connections, utilizing the system's wireless capabilities for real-time gameplay.

C++CMakeNintendo 3DSGame Dev

Built with SvelteKit, TailwindCSS, and Skeleton.